Author Archives: Jim Bambra

Flank Attack – Turn Two – 1st Soviet Command Pulse

The Soviets use four Wild Dice as Instant Staff Orders to call a Continuous Fire Mission onto the windmill. The Fire Mission arrives and suppresses the German 12cm mortar. The other two Soviet artillery batteries hammer into the village. A … Continue reading

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Flank Attack – Turn Two – Start of Turn

Start of Turn The Germans roll a Command Failure giving the Soviets two Wild Dice this turn. The Soviets have the first Command Pulse. Soviet Reserves are available.  

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Flank Attack – Turn One – End of Turn

Soviet fire has no effect. With a slow start to their attack, the Soviets need to push harder to achieve victory. End of Turn One.

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Flank Attack – Turn One – 4th German Command Pulse

The Germans activate their mortar. It fires and gets a Hit and a Suppression on the Soviet infantry. The Germans then call a successful Fire Mission that fails to hit the Soviets. The Germans store two Staff Orders. End of … Continue reading

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Flank Attack – Turn One – 3rd Soviet Command Pulse

The Soviets reveal two Blinds on the German flank. German opportunity fire has no effect. The Soviets move another Blind using a Staff Order. End of Command Pulse.        

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